1 /*
2 Copyright (c) 2013 Andrey Penechko
3 
4 Boost Software License - Version 1.0 - August 17th, 2003
5 
6 Permission is hereby granted, free of charge, to any person or organization
7 obtaining a copy of the software and accompanying documentation covered by
8 this license the "Software" to use, reproduce, display, distribute,
9 execute, and transmit the Software, and to prepare derivative works of the
10 Software, and to permit third-parties to whom the Software is furnished to
11 do so, all subject to the following:
12 
13 The copyright notices in the Software and this entire statement, including
14 the above license grant, this restriction and the following disclaimer,
15 must be included in all copies of the Software, in whole or in part, and
16 all derivative works of the Software, unless such copies or derivative
17 works are solely in the form of machine-executable object code generated by
18 a source language processor.
19 
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
23 SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
24 FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
25 ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 DEALINGS IN THE SOFTWARE.
27 */
28 
29 module anchovy.graphics.windows.sdlwindow;
30 
31 private{
32 	import std.stdio;
33 
34 	import derelict.sdl2.sdl;
35 	import derelict.sdl2.image;
36 	import derelict.opengl3.gl3;
37 
38 	import anchovy.core.interfaces.iwindow;
39 
40 	import anchovy.utils.string;
41 }
42 /*
43 class SDLWindow : IWindow
44 {
45 	override
46 	void init(in uint width, in uint height, in string caption)
47 	{
48 		w = width; h = height;
49 
50         DerelictSDL2.load();
51         DerelictGL3.load();
52         DerelictSDL2Image.load();
53 		 
54 		if(SDL_Init(SDL_INIT_VIDEO) < 0)
55 		{
56 			throw new Error("Error initializing SDL");
57 		}
58 		SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
59 		SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
60 		SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
61 		SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
62 		
63 		window=SDL_CreateWindow(caption.ptr, SDL_WINDOWPOS_CENTERED,
64 		SDL_WINDOWPOS_CENTERED, w, h, _flags);
65 		
66 		if(!window)
67 		{
68 			throw new Error("Error creating SDL window");
69 		}
70 		
71 		_context=SDL_GL_CreateContext(window);
72 		SDL_GL_SetSwapInterval(1);
73 		
74 		glClearColor(1.0, 1.0, 1.0, 1.0);
75 		glViewport(0, 0, w, h);
76 		
77 		DerelictGL3.reload();
78 	}
79 
80 	override
81 	void reshape(in uint width, in uint height)
82 	{
83 		glViewport(0, 0, cast(GLsizei) width, cast(GLsizei) height);
84 	}
85 
86 	override
87 	void releaseWindow()
88 	{
89 		SDL_GL_DeleteContext(_context);
90 		SDL_DestroyWindow(window);
91 		SDL_Quit();
92 	}
93 
94 	override
95 	void setMousePosition(in int x, in int y)
96 	{
97 		SDL_WarpMouseInWindow(window, x, y);
98 	}
99 
100 	override
101 	ivec2 getMousePosition()
102 	{
103 		int x, y;
104 		SDL_GetMouseState(&x, &y);
105 		return ivec2(x, y);
106 	}
107 
108 	override
109 	void swapBuffer(){
110 		SDL_GL_SwapWindow(window);
111 	}
112 
113 	override
114 	void grabMouse(){}
115 
116 	override
117 	void releaseMouse(){}
118 
119 	override
120 	ivec2 getSize()
121 	{
122 		int width, height;
123 		SDL_GetWindowSize(window, &width, &height);
124 		return ivec2(width, height);
125 	}
126 
127 	override void processEvents()
128 	{
129 		assert(false);
130 	}
131 
132 	override double getTime()
133 	{
134 		return cast(double)SDL_GetTicks() / 1000;
135 	}
136 
137 	override bool isKeyPressed(uint key)
138 	{
139 		assert(false);
140 	}
141 
142 	@property{
143 		override
144 		uint width(){ return w; }
145 
146 		override
147 		uint width(in uint newWidth){ return w=newWidth;}
148 
149 		override
150 		uint height(){ return h; }
151 
152 		override
153 		uint height(in uint newHeight){ return h=newHeight;}
154 	}
155 
156 	override string getClipboard()
157 	{
158 		const(char*) data = SDL_GetClipboardText();
159 		if (data is null) return "";
160 		return ZToString(data);
161 	}
162 	override void setClipboard(string newClipboardString)
163 	{
164 		assert(false);
165 	}
166 
167 	private:
168 	SDL_Window 		*window;
169 	SDL_GLContext 	_context;
170 	int 	w = 800, h = 600;
171 	int 	_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE;
172 	
173 	bool _mouseGrabbed = false;
174 }
175 */